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Book Article: ID no. (ISBN etc.):  978-3-642-41105-2, 978-3-642-41106-9 BibTeX citation key:  WaltherFranks2013a
B. Walther-Franks, D. Wenig, J. Smeddinck and R. Malaka, "Suspended Walking: A Physical Locomotion Interface for Virtual Reality" in Entertainment Computing – ICEC 2013, ser. Lecture Notes in Computer Science, no. 8215, J. C. Anacleto, E. W. G. Clua, F. C. D. S. Silva, S. Fels and H. S. Yang, Eds. Springer Berlin Heidelberg, 2013, pp. 185–188.
Added by: Digitale Medien 2014-01-03 21:24:29
 B 
Categories: AG-Malaka, Contribution to conferences-reviewed, DM, graduate school digital media
Keywords: Artificial Intelligence (incl. Robotics), Computer Graphics, Computing Milieux, games, Media Design, Personal Computing, physical locomotion interfaces, User Interfaces and Human Computer Interaction, virtual environments
Creators: Anacleto, Clua, Fels, Malaka, Silva, Smeddinck, Walther-Franks, Wenig, Yang
Publisher: Springer Berlin Heidelberg
Collection: Entertainment Computing – {ICEC} 2013

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Abstract
We present a novel physical locomotion interface for virtual environments. It suspends the user in a torso harness so that the feet just touch ground. Low friction materials allow walking motions with ground contact similar to real walking, while maintaining the user in the same position. We detail the hardware and motion tracking setup and outline results of a first user study.
Added by: Digitale Medien

 
Further information may be found at:
http://link.springer.com/chapter/10.1007/978-3-642-41106-9_27

 
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